Copper Cliffsides

Copper Cliffsides is a town in A Magician's Excursion, added in the update quite literally dedicated to it, v0.8 - Welcome to Copper Cliffsides.

Overview
Copper Cliffsides is the starter town of the game, being the place where all new players spawn in to when they first join in.

Housing Area
The Housing Area is where all the houses of Copper Cliffsides are located. Players are assigned a house here that they will spawn and respawn into upon joining the server.

Each house is identical, having the same furniture and same color scheme.

Shop
The Shop is a big grey sloped-roof building near the Housing Area titled Copper Cliffsides Arms. Within it, shelves can be found holding items such as guns and swords that can be bought by clicking on them with enough money. Across the counter is a cosmetic shopkeeper NPC.

Warehouses
The Warehouses are two metal buildings with gray rounded roofs right next to each other. In front of both is the Warehouse Guard. Inside the warehouses are an assortment of barrels and crates along with a copper colored slab of metal at the very back (meant to represent a pile of coins) that can be clicked on. Clicking on it gives the player some money but also makes the Warehouse Guard outside start attacking them.

Tavern
The Tavern is near the front of the town, a wooden building with a darker wooden roof. Inside are the bartender and two customer NPCs, all of which can be fought. There is also an assortment of barrels and crates and a vault that can't be interacted with. On one of the tables is a neon blue drink that changes your magic color to blue when interacted with.

Sheriff's Office
The Sheriff's Office is located right next to the tavern and has a similar exterior design. The inside is completely empty, save for a long chair extending around half of the inner walls, and a seperate room, likely the Sherriff's office. The Sherriff as an NPC doesn't exist yet.

Town Hall
The Town Hall is the largest building in Copper Cliffsides. Upon entry, there are four of the mayor's guards to the left and right. The room to the left of the front door contains a non-interactable vault while the room to the right is empty save for a counter. Going up takes you to the Mayor's office, where he is seen surrounded by more guards. There are two rooms to the side of him, the one to his right being blocked by a metal door and the one to his left being his bedroom.

Mayor and Mayor's Guards
The Mayor and Mayor's Guards are found all within the Town Hall. The guards are Novice Magicians, found on both the first and second floors, guarding the rooms on the first floor and the Mayor himself. The Mayor is an Adept Magician found on the second floor, looking out at the town through his window.

In version 0.83, the Mayor and his guards and planned to be reskinned to wear suits instead of the typical magician robes.

Lore
The mayor/founder of Copper Cliffsides was initially just a humble shopkeeper, running a general item store in the same spot where Copper Cliffsides stands today. One day, two magicians were fighting outside their store for a while, and one eventually won. He noticed that one of the magicians' attacks had bounced off of the other's shield and struck the ground, leaving a crater. He went to fill it up but noticed there was a bit of copper inside the crater, so he decided to mine it out. After a few hours, he had mined a hole big enough to fit multiple people in with the copper supply still seemingly endless, so he went out and started testing. He dug multiple holes near the inital one and almost all of them had copper. After weeks of work, he had finally dug out the entire deposit and was left with a massive ravine. He took the copper fortune over to a nearby city wheelbarrow by wheelbarrow to turn it into coins, until he was left with a fortune of copper coins. He then used his fortune to being the construction of Copper Cliffsides.

Trivia

 * The ravine that Copper Cliffsides is next to is the very same ravine that the mayor ended up with after digging out the huge copper deposit before the events of the game.
 * Small stray orange patches, likely copper can even be found inside the ravine.
 * The shop in present-day Copper Cliffsides is actually canonically a renovated and expanded version of the original shop the mayor used to own before founding the town.
 * It is unknown where the mayor's fortune is kept, as the vault in the town hall is nowhere near big enouh to hold such a volume of copper coins.
 * The ability to steal from the mayor's fortune, with a higher risk but higher reward than stealing from the warehouses is planned.